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Gaming / XRVRInteraction Design

VR Gaming Experience

Immersive Interaction Design

A virtual reality gaming concept focused on immersive spatial interaction and world-embedded UI systems.

VR Gaming Experience video thumbnail
Design walkthrough

Final screens

3 screens · click to expand
01

Problem & context

The challenge

VR interfaces borrowed too heavily from 2D flat paradigms — overlaid menus broke immersion and made new users feel lost in 3D space without clear spatial context.

02

Role & responsibilities

What I owned

Defined the full spatial interaction language. Designed world-embedded UI elements, controller interaction patterns, and the onboarding flow for new VR users.

VR/XR DesignSpatial Interaction3D UI DesignUser Testing
03

Research & insights

What I found

01

Tested 3 existing VR games with 6 users

02

Every user instinctively reached for physical space around them before resorting to controller menus — confirming that diegetic UI (embedded in the world) was the right direction

04

Outcome & impact

The solution

Designed a fully diegetic UI system: interaction indicators embedded in the physical game world, spatial audio cues for feedback, and controller gestures that matched natural human motion — eliminating flat menu overlays entirely.

Fully diegetic UI system

Intuitive spatial interactions

Enhanced immersion & accessibility

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