VR Gaming Experience
Immersive Interaction Design
A virtual reality gaming concept focused on immersive spatial interaction and world-embedded UI systems.
Role
Interaction Design, VR UI Elements, Experience Flow Definition
Year
2023
Tools
Unity, Figma, Blender
Category
Gaming

Project Gallery
3 screens — click to expandThe Challenge
VR interfaces borrowed too heavily from 2D flat paradigms — overlaid menus broke immersion and made new users feel lost in 3D space without clear spatial context.
My Role
Defined the full spatial interaction language. Designed world-embedded UI elements, controller interaction patterns, and the onboarding flow for new VR users.
What I Found
Tested 3 existing VR games with 6 users
Every user instinctively reached for physical space around them before resorting to controller menus — confirming that diegetic UI (embedded in the world) was the right direction
The Solution
Designed a fully diegetic UI system: interaction indicators embedded in the physical game world, spatial audio cues for feedback, and controller gestures that matched natural human motion — eliminating flat menu overlays entirely.
Fully diegetic UI system
Intuitive spatial interactions
Enhanced immersion & accessibility


