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GamingVRGamingInteraction Design

VR Gaming Experience

Immersive Interaction Design

A virtual reality gaming concept focused on immersive spatial interaction and world-embedded UI systems.

Role

Interaction Design, VR UI Elements, Experience Flow Definition

Year

2023

Tools

Unity, Figma, Blender

Category

Gaming

VR Gaming Experience video thumbnail
Design Walkthrough

Project Gallery

3 screens — click to expand
01
Problem & Context

The Challenge

VR interfaces borrowed too heavily from 2D flat paradigms — overlaid menus broke immersion and made new users feel lost in 3D space without clear spatial context.

02
Role & Responsibilities

My Role

Defined the full spatial interaction language. Designed world-embedded UI elements, controller interaction patterns, and the onboarding flow for new VR users.

VR/XR DesignSpatial Interaction3D UI DesignUser Testing
03
Research & Insights

What I Found

01

Tested 3 existing VR games with 6 users

02

Every user instinctively reached for physical space around them before resorting to controller menus — confirming that diegetic UI (embedded in the world) was the right direction

04
Final Solution & Impact

The Solution

Designed a fully diegetic UI system: interaction indicators embedded in the physical game world, spatial audio cues for feedback, and controller gestures that matched natural human motion — eliminating flat menu overlays entirely.

Fully diegetic UI system

Intuitive spatial interactions

Enhanced immersion & accessibility

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